STOP! Hammer Time!
I'm revisiting this project as I plan on taking this sucker to Otakon. When I was working on the project, I haphazardly added some tiny little thrusters to the end of the hammer. Even at the time, it didn't quite…
I'm revisiting this project as I plan on taking this sucker to Otakon. When I was working on the project, I haphazardly added some tiny little thrusters to the end of the hammer. Even at the time, it didn't quite…
I learned nothing from my mistake with the 1/144 Gusion, and colossally fucked it all up again with the 1/100. Just look at the shoulders for the 1/100 as well as the 1/144. It’s not the same issue per say, but it’s the same underlying issue that resulted in the problem. But we’ll get to that later.
First, there’s the final bits of detail paint work and the ever-so-fun patience game once all the paint has been sprayed. The first gloss coat needs time to cure. Decal application needs time for the decal softening and setting solutions to work. The second layer of gloss coat needs to cure. The enamel wash needs to be applied – then a bit of time to allow it to partially dry, then the cleanup then letting it sit to fully dry. And the final flat coat and letting that cure. But once the flat coat is done, we’re not quite done yet either. Since there are some detail parts that need attention as well as the final assembly. It’s damn hard fighting the temptation to only wait an hour after the final flat to dry to the touch and just get in and start assembling and gluing final detail bits. The flat coat is like any layer of paint, it needs time to cure. The one hour, dry to the touch ain’t gonna cut it. My impatience has caused horrific accidents at this stage from fingerprints to marred paint. Patience sucks ass; but is a necessary evil.
It’s been 3 weeks since the last update, so this will be a sizeable progress report for this kit. I’ve finally gotten past the seemingly endless cycle of putty –> sand –> primer; which means some actual color is getting on to the parts. And with painting, there’s always some amount of masking. And for this project, there is a bit of cycling with masking, painting, adding more masking, and continued painting. It’s almost inception level masking with how recursive this process can be; so I guess it’s a good thing I studied computer science. I can laugh at the simplicity of model building after breaking down everything to a basic concept. A function to build which uses glues, plastic, primer, putties, and cycling through the process. Then a function to paint with the masking, painting, and then remasking, and then rework after the mask is removed and problems pop up because of missed masking. But enough of this mindless rambling; on to the actual work.